Constraint System Manual


Floor constraint makes the owner to stay at the specified side of a plane.

This constraint is useful to make floor & wall, and can be used to constrain foot's IK target when make walking animation.

Check the preview image below:


Here we explain each options in the Floor editor;



The target transform, it will act as the plane to restrain the owner, it doesn't matter if it has mesh, we only use its transform data;