Vertex Animation Manual

 Mesh Morph

In this page we'll talk about the how to morph the meshes.

We've been trying best to match the basic operations with the daily operations of Unity, in order to minimize the learning cost.

You could manipulate the vertices of meshes like how you treat the common GameObjects. 

Be sure to remember that you could use Ctrl+Z/Y to undo/redo the operations;

 

Move/Rotate/Scale

Move/Rotate/Scale vertices is the same as doing that on GameObjects;

1. select the target vertices;

2. use W/E/R to switch between Move/Rotate/Scale handle tool;

3. drag the handle to manipulate;

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