Vertex Animation Manual


In this page, we'll cover the navigation part.

The navigation is mostly the same as navigation in Unity.

Movement of camera: Hold RMB, W/S/A/D/Q/E - forward/backward/straft-left/strafe-right/downward/upward

Rotation of camera: Drag mouse with RMB held;

Alt+LMB: Rotate around pivot

Mousewheel: zoom in/out

MMB: Pan view 

Q: Focus camera on current pivot


We'll talk about the selection in next page;